Great Western Ironclad

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Description

Cost 3000
Mass 1400
Tech Level 8
Duranium 400
Tritanium 600
Molybdenum 400
Large Weapons 14
Max Large Size 2000 kt
Small Weapons 4
Point Defense 9
Super Weapon nnnnn
Max Fuel 2000
Max Ord 40000
Max Repair 5000
Max Cargo 300
Engines 10
Generators 5
Power Bank 3000
Armor Limit 3500
Shield Limit 1500
Pod Bays 1
Crew Size 8000
Passengers 10000
Fighter Bays 0
Fighter Bay Size 0
Construction Bay Size 0
Max Speed 90
Max Hyp Jump 0
Evasive Bonus 0
Attack Bonus 80
Warp Drag Factor 100
Warp Signature 155
Scan Range 135
Tractor Beam 10000
Cloak Fuel Burn ( No Cloak )
[Energy View]
Mobile Repair Plant
Vulnerability To Weapons Fire
Parts / Hull 75
Control Systems 40
Engines 80
Hyperdrive 100
Lifesupport 80
Critical (Soft Spot)
0


This is the only IMT warship designed as such. It has moderate numbers of weapons and a great deal of armour. It also has a Fuel Drill which allows it to operate independently on long voyages - but will require frequent fuel drilling stops. As it is a purpose built warship rather than an adapted freighter it has no soft spot.

This  mighty brute is expensive and has a small attack bonus. At first glance an inexperienced commander might think that the best tactic to slug it out with other dreadnoughts. However its best use in fleets is to soak up damage, whilst the swarms of cheap attack ships wear down the enemy.

A typical large fleet might have one Great Western for every 20-30 Metros, Gothams or Londons. Or so we would lead you to believe. You may find differently.

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Hull ID: 669
Ship Pack Name: S818.spk

Pack Version: 101